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    Copyright and Creator's Rights
    A Lesson from Common Sense Media 
    The internet is full of great resources and useful information for working on school projects. It's also a great way for you to publish work and get perspective from others who view your work. The internet makes it very easy to copy and paste information into projects and reports without giving credit to the creator.
    Copying the work of others and presenting it as one's own work is called plagiarism. If a teacher asks you to write a report or complete a project with graphic images, the teacher expects you not to copy other's work, whether it's from your best friend or from the internet. This would include any text, images, video, or artwork someone else created without giving credit.
    Plagiarism is cheating and it's against school rules. Copyright laws protect the ownership of author's written works, photos, drawings, videos, and other graphics by requiring that people who make copies do so only with the permission of the owner. Asking for permission is a sign of respect for the hard work and effort the owner has put into the created work or idea.
    Important reasons to not plagiarize...
    • So you do not get in trouble for representing someone else's work as your own.
    • To give other's credit for their hard work and good ideas.
    • Because it's the right thing to do as a Digital Citizen as a sign of respect. 
    Copyright is an important law that helps protect the rights of creators so they receive credit and get paid for their work if they wish. Most things you download, or copy and paste from the internet are copyrighted. There are times however when certain uses of such works for school are considered "fair use" and do not require a copyright permission from the owner.
    You can use things you find online as long as you:
    • check who created it
    • get permission to use it
    • give credit to the creator
    • buy it, if necessary
    • use it responsibly

    Click the image below to learn more about copyright.
    Username: mumslib  Pw: student 
    It's great to be able to use things we find online, but we have to do it responsibly. We have to show our respect for other people's hard work and creativity by giving credit where credit is due. If you aren't careful in how you use other people's work online, you might be stealing.
    Once someone records an original idea, or creative piece of work, it is copyrighted. Because issues surrounding copyright and fair use are complicated, we've provided some background on the vocabulary terms and concepts regarding creative credit & copyright.
    Important Vocabulary - The following definitions will help you complete the "411 For Creators" worksheet in the Digital Citizenship packet.
    Creative Work - Any idea or artistic creation that is recorded as a hard copy or digital copy, whether it's your best idea or not counts as creative work.
    Examples include pieces of writing (stories, books, papers, poems, blogs, or reviews), photos, videos, music, artwork, websites created by you.
    Copyright - A law that protects your control over the creative work you make so that people must get your permission before they copy, share, or perform your work in public.
    When you have an idea and record it, it's instantly copyrighted. You have the right to decide how others can use your creative work. Nobody else can pretend it's theirs.
    If someone wants to use copyrighted work, they have to get permission from the creator. To get permission, they can call, email, or write a letter to the creator asking for permission. The only exceptions to this law are fair use, public domain, and creative commons.
    Creative Commons - A kind of copyright that makes it easier for people to copy, share, and build on your creative work, as long as they give you credit for the original.
    There are different kinds of creative commons licenses that allow people to do things like change, remix, or make money from your original idea.
    The key here is that a regular copyright is an "all rights reserved" model, and a creative commons is a newer "some rights reserved" model more suitable for online sharing. If someone uses a creative commons license they are allowed more flexibility to copy and share the created work.
    License - A clear way to define the copyright of your creative work so people know how it can be used.
    You probably know you need a license to drive a car. The license gives people the permission to drive. It works the same way with a copyright license. This tells people they have permission to use your copyrighted work. Some creators charge a "license fee" to others who want to use their copyrighted work, which helps them get credit and make money from the usage.
    Piracy - Stealing copyrighted work by downloading or copying it in order to keep, sell, or give away someone else's creative work without their permission, and without paying.
    This includes illegally downloading, copying, and sharing creative works such as music, movies, games, and software by using peer-to-peer sharing websites and programs that "rip" content. To avoid unintentional piracy, use trusted online sites to purchase content legally. You can also find sites that allow you to view or listen to the content for free.
    Plagiarize - Copying, "lifting", or making slight changes to some or all of someone else's work and saying you created it.
    If you copy, paste, or change just a few words of something and say that you wrote it, it is still plagiarism. To avoid plagiarism, be sure to say things in your own words, cite direct quotes by using quotation marks, and acknowledge the authors' ideas you discuss by giving them credit.
    Public Domain - Creative work that's not copyrighted and therefore free for you to use however you want.
    Copyrights don't last forever. In most cases, they expire 70 years after the death of the creator. So things that are hundreds of years old are not copyrighted anymore. There are many creative works available in the public domain that you can use. When searching for photos, music, artwork, and video, look for the ones in the "public domain" by adding those words to your search.
    Fair Use - The ability to use a small amount if copyrighted work without permission, but only in certain ways and in specific situations. (schoolwork and education, news reporting, criticizing or commenting on something, and comedy / parody)
    Fair use requires a lot of critical thinking and depends on specific situations. You should be able to defend that something is fair use by making sure it falls under the specific situations allowed and is used in approved ways. Fair use has to deal with reworking the copyrighted work in a way that makes something NEW and ORIGINAL.
    Criteria for using work under "Fair Use"
    • Using only a small amount of the original work. (Not the whole thing)
    • Reworking and using material in a different way to make something new.
    • Reworked material should be different from the original purpose and context.
    The process to guide student thinking when using others' creative work.
    Ask - How does the author or artist communicate that their work is copyrighted? How does the author or artist say I can use their work? Do I have to get the creator's permission first?
    Acknowledge - Did I give proper credit for the work I used? How did I cite someone's else's work?
    Add Value - Did I rework the material to make new meaning and add something original? 
     ( source © 2012 Common Sense Media )  www.commonsense.org 
Last Modified on September 2, 2015